Rabcat: the history of a casino game developer
Today, the top rankings are mainly occupied by providers who are actively featured in the headlines. Developers focus on quantity, while quality takes a back seat. With Rabcat, things are different. The provider emphasises gameplay, mechanics and design, rather than chasing statistics.
Today, you can easily find games from this brand at slotlair.org.uk. Here you can also get a bonus for branded slots.
How did Rabcat's story begin?
For a long time, the brand's activities were not related to gambling at all. In 2001, Emmerich Hager and Thomas Schleichitz founded a small company with the aim of developing and releasing computer games. The programmers' first projects were board game emulators, but that was as far as it went. The team chose the then-popular genres of strategy, RPG and arcade games.
Initially, Hager and Schleichitz did not make plans to earn millions and enter the global market. It was a project built on pure enthusiasm. Partly because of this, the founders managed to attract young talents who worked not for money, but for interest.
Their drive for creativity, attention to detail, and love for their craft couldn't help but pay off. The projects and achievements of the small studio caught the eye of big corporations. Soon, Rabcat was getting orders from Microsoft, Ubisoft, Disney, and Rockstar, which has become well-known in recent years.
The partnership with global giants slightly changed the scope of the future provider's activities. The company's employees did not create games, but worked on 3D graphics and special effects. It can be assumed that the Grand Theft Auto series was created not without the contribution of Rabcat's game designers.
Every endeavour comes to an end sooner or later. Collaboration with major brands lost its relevance in the early 2010s. Few people were interested in the team's services anymore, and the experience they had gained had to be put to use somewhere. It is clear that the studio simply did not have enough resources to release a full-fledged and competitive project for PCs.
The company's management decided to radically change its interests and turn them to the field of online gambling. In 2011, online casinos began to spontaneously appear on the Internet, and the new HTML5 technology made it easy to run slot machines with 3D graphics on smartphones and tablet computers.
Rabcat's partners and licences
Starting out in 2010 in the growing online gambling market was a promising decision, but not an easy one. Rabcat did not have its own platform for hosting games, and it would have taken too much time to find and sign contracts with operators and, preliminarily, with regulators.
The provider opted for a tried and tested approach. The developers decided to join forces with the large and successful brands of the time and gain support through this. Mutually beneficial cooperation agreements were signed with Microgaming, YGS Masters and Quickfire. Casino owners, and in particular the Microgaming aggregator platform, were given the opportunity to jointly develop slots with Rabcat and purchase technical software for game maintenance and integration free of charge.
Marketing support from the giants of the gambling industry helped the studio make a name for itself on the world stage for the first time. The company's slot machines immediately became the subject of widespread interest and received good reviews from analysts and gamblers.
A little later, the brand became a close partner of Win2Day. This is an Austrian slot machine platform that provides slot certification from leading regulatory companies and further promotion of games on online casinos. Since Rabcat's headquarters were located in Vienna, the parties were able to quickly find common ground.
Today, the slot machine manufacturer has numerous partnership agreements around the world. However, the agreement with Microgaming became key for the studio. By 2010, this company had no analogues in terms of the volume of slots released and was already operating its own platform for placing slots.